TabletopCars - Passive Tangibles

February 11, 2013

At the TEI'13

drive with tiny rc cars and passive tangibles on a microsoft surface

limit car speed by adding a resistor to the motor powering

games

car soccer

kick the virtual ball into the opponents goal

fastest lap

cross the next transitpoint on the track until you make it to the finish

car crashing

goal: crash frontally into opponent’s car

interaction modes

original remote control

kinect: steering wheel

kinect: buttonfield

Discussion, links, and tweets

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gamesinteraction modes